Thursday, 3 September 2015

Network Models Tutorials

OSI Model
OSI (Open Systems Interconnection) is reference model for how applications can communicate over a network. A reference model is a conceptual framework for understanding relationships. The purpose of the OSI reference model is to guide vendors and developers so the digital communication products and software programs they create will interoperate, and to facilitate clear comparisons among communications tools. Most vendors involved in telecommunications make an attempt to describe their products and services in relation to the OSI model. And although useful for guiding discussion and evaluation, OSI is rarely actually implemented, as few network products or standard tools keep all related functions together in well-defined layers as related to the model. The TCP/IP protocols, which define the Internet, do not map cleanly to the OSI model.

Developed by representatives of major computer and telecommunication companies beginning in 1983, OSI was originally intended to be a detailed specification of actual interfaces. Instead, the committee decided to establish a common reference model for which others could then develop detailed interfaces, which in turn could become standards. OSI was officially adopted as an international standard by the International Organization of Standards (ISO).

OSI layers
The main concept of OSI is that the process of communication between two endpoints in a telecommunication network can be divided into seven distinct groups of related functions, or layers. Each communicating user or program is at a computer that can provide those seven layers of function. So in a given message between users, there will be a flow of data down through the layers in the source computer, across the network and then up through the layers in the receiving computer. The seven layers of function are provided by a combination of applications, operating systems, network card device drivers and networking hardware that enable a system to put a signal on a network cable or out over Wi-Fi or other wireless protocol).
The seven Open Systems Interconnection layers are:
Layer 7: The application layer. This is the layer at which communication partners are identified (Is there someone to talk to?), network capacity is assessed (Will the network let me talk to them right now?), and that creates a thing to send or opens the thing received.  (This layer is not the application itself, it is the set of services an application should be able to make use of directly, although some applications may perform application layer functions.)
Layer 6: The presentation layer. This layer is usually part of an operating system (OS) and converts incoming and outgoing data from one presentation format to another (for example, from clear text to encrypted text at one end and back to clear text at the other).
Layer 5: The session layer. This layer sets up, coordinates and terminates conversations. Services include authentication and reconnection after an interruption. On the Internet, Transmission Control Protocol (TCP) and User Datagram Protocol (UDP) provide these services for most applications.
Layer 4: The transport layer. This layer manages packetization of data, then the delivery of the packets, including checking for errors in the data once it arrives. On the Internet, TCP and UDP provide these services for most applications as well.
Layer 3: The network layer. This layer handles the addressing and routing of the data (sending it in the right direction to the right destination on outgoing transmissions and receiving incoming transmissions at the packet level). IP is the network layer for the Internet.
Layer 2: The data-link layer. This layer sets up links across the physical network, putting packets into network frames. This layer has two sub-layers, the Logical Link Control Layer and the Media Access Control Layer. Ethernet is the main data link layer in use.
Layer 1: The physical layer. This layer conveys the bit stream through the network at the electrical, optical or radio level. It provides the hardware means of sending and receiving data on a carrier network.
We summarize all the important functions of each layer in the table below (please remember them, they are very important knowledge you need to know about OSI model):

Figure 1.1






Example


Figure 1.2



TCP/IP Model

Communications between computers on a network is done through protocol suits. The most widely used and most widely available protocol suite is TCP/IP protocol suite. A protocol suit consists of a layered architecture where each layer depicts some functionality which can be carried out by a protocol. Each layer usually has more than one protocol options to carry out the responsibility that the layer adheres to. TCP/IP is normally considered to be a 4 layer system. The 4 layers are as follows:
1.      Application layer
2.      Transport layer
3.      Network layer
4.      Data link layer

1. Application layer

This is the top layer of TCP/IP protocol suite. This layer includes applications or processes that use transport layer protocols to deliver the data to destination computers.
At each layer there are certain protocol options to carry out the task designated to that particular layer. So, application layer also has various protocols that applications use to communicate with the second layer, the transport layer. Some of the popular application layer protocols are :
§  HTTP (Hypertext transfer protocol)
§  FTP (File transfer protocol)
§  SMTP (Simple mail transfer protocol)
§  SNMP (Simple network management protocol) etc.

2. Transport Layer

This layer provides backbone to data flow between two hosts. This layer receives data from the application layer above it. There are many protocols that work at this layer but the two most commonly used protocols at transport layer are TCP and UDP.
TCP is used where a reliable connection is required while UDP is used in case of unreliable connections.
TCP divides the data (coming from the application layer) into proper sized chunks and then passes these chunks onto the network. It acknowledges received packets, waits for the acknowledgments of the packets it sent and sets timeout to resend the packets if acknowledgements are not received in time. The term ‘reliable connection’ is used where it is not desired to lose any information that is being transferred over the network through this connection. So, the protocol used for this type of connection must provide the mechanism to achieve this desired characteristic. For example, while downloading a file, it is not desired to lose any information(bytes) as it may lead to corruption of downloaded content.
UDP provides a comparatively simpler but unreliable service by sending packets from one host to another. UDP does not take any extra measures to ensure that the data sent is received by the target host or not. The term ‘unreliable connection’ are used where loss of some information does not hamper the task being fulfilled through this connection. For example while streaming a video, loss of few bytes of information due to some reason is acceptable as this does not harm the user experience much.

3. Network Layer

This layer is also known as Internet layer. The main purpose of this layer is to organize or handle the movement of data on network. By movement of data, we generally mean routing of data over the network. The main protocol used at this layer is IP. While ICMP(used by popular ‘ping’ command) and IGMP are also used at this layer.

4. Data Link Layer

This layer is also known as network interface layer. This layer normally consists of device drivers in the OS and the network interface card attached to the system. Both the device drivers and the network interface card take care of the communication details with the media being used to transfer the data over the network. In most of the cases, this media is in the form of cables. Some of the famous protocols that are used at this layer include ARP(Address resolution protocol), PPP(Point to point protocol) etc.

TCP/IP CONCEPT EXAMPLE

Figure 2.1



Figure 2.2